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The Future of Virtual Events: Designing Immersive Experiences for Remote Attendees

Author(s) Sarah Zaheer
Country India
Abstract The design principles and new technologies shaping the future of virtual events, including innovation in user experience (UX). As more traditional face-to-face events transition online, immersive environments are reshaping the way users interact, collaborate, and learn in remote contexts. The research delves into the evolution of social virtual reality, multi-user virtual environments, and interactive models of content to enable increased interaction among participants. Through an investigation of real-world applications from virtual reality conferencing software to VR opera and news simulations this research illustrates how virtual environments are becoming more interactive, dynamic, and socially responsive. It underscores the use of spatial audio, avatar interaction, and immersive narratives to simulate presence and foster a sense of community within digital events. It also considers issues of accessibility and inclusion, ensuring full participation across varied user groups. The research involves empirical findings and UX evaluations in academic and industry contexts, stressing the critical importance of design thinking in enabling more human-centered virtual events. Platforms prioritizing interactivity, personalization, and emotional connection are found to yield higher satisfaction and enhanced learning outcomes. The research concludes with design guidelines and future directions for virtual event technology development, especially in education, professional development, and global collaboration
Keywords Virtual events, virtual spaces, user experience (UX), social VR, virtual reality conferencing, digital collaboration, interactive media, accessibility, inclusivity, virtual networking, spatial audio, avatar design, remote learning, virtual engagement, event technologies
Field Computer > Design
Published In Volume 3, Issue 1, January 2022
Published On 2022-01-05
Cite This The Future of Virtual Events: Designing Immersive Experiences for Remote Attendees - Sarah Zaheer - IJLRP Volume 3, Issue 1, January 2022. DOI 10.5281/zenodo.15259133
DOI https://doi.org/10.5281/zenodo.15259133
Short DOI https://doi.org/g9f8xn

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